Audio Candy
Re: Audio Candy
for me its delays and ambience, but I'm always on the scout for new tricks, so I eagerly await more replies
www.Lozjackson.com | www.audiowall.co.uk | audioshop.london
Re: Audio Candy
ghost notes
eqing harmonics
and.................
eqing harmonics
and.................
Re: Audio Candy
Glockenspiel.
Hugely under rated, but it was good enough for Spector. And Stravinsky, come to think of it, so it's a no brainer for me.
Hugely under rated, but it was good enough for Spector. And Stravinsky, come to think of it, so it's a no brainer for me.
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Frequent Poster - Posts: 625 Joined: Tue Feb 15, 2005 12:00 am
Re: Audio Candy
Mongolian yak bells.
Only joking but I do trawl through the sample library in Login sometimes and wonder 'what on earth'? And just occasionally I find inspiration to add a little environmental ambiance, just tucked away somewhere in the back of the mix to glue phrases together (don't forget to use pitch shift).
Only joking but I do trawl through the sample library in Login sometimes and wonder 'what on earth'? And just occasionally I find inspiration to add a little environmental ambiance, just tucked away somewhere in the back of the mix to glue phrases together (don't forget to use pitch shift).
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- Frisonic
Frequent Poster - Posts: 2951 Joined: Wed Jan 27, 2010 12:00 am Location: Refugee currently in transition.
Still strictly project but lately on the run.
Re: Audio Candy
hollowsun wrote:More cowbell.
Chortle
Original artwork and unique devices inspired by vintage technology http://www.thisisobsolete.com
Re: Audio Candy
Banjo
Original artwork and unique devices inspired by vintage technology http://www.thisisobsolete.com
Re: Audio Candy
percussion and good use of BVs!
- TheReson8or
Frequent Poster - Posts: 1569 Joined: Fri Apr 25, 2008 12:00 am Location: derbyshire uk
My head hurts!
Re: Audio Candy
hollowsun wrote:More cowbell.
no, , seriously, he's right...... more cowbell is ALWAYS the answer....
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Frequent Poster - Posts: 2319 Joined: Mon Jun 23, 2008 12:00 am
Re: Audio Candy
Contrast.
D.
D.
Re: Audio Candy
Bit crusher placed post reverb.
I've had most success with using a guitar amp sim with spring reverb engaged as the reverb unit.
adjust gain of amp sim to drive the bit crusher to required effect and then apply large amounts of EQ to the lot.
bury it in the mix.
I've had most success with using a guitar amp sim with spring reverb engaged as the reverb unit.
adjust gain of amp sim to drive the bit crusher to required effect and then apply large amounts of EQ to the lot.
bury it in the mix.
- StuartBallingall
Regular - Posts: 135 Joined: Fri Oct 20, 2006 12:00 am
Re: Audio Candy
idris y draig wrote:hollowsun wrote:More cowbell.
no, seriously, he's right...... more cowbell is ALWAYS the answer
I love cowbells. Our drummer used to play syncopated rhythms between a regular one and a pedal-driven one.
And shakers. And timp samples.
Re: Audio Candy
Shreddie wrote:Pads and random stuff (which can be almost anything) mixed in at a low level.
probably a purely psycho acoustic thing ... but I do like to have one track of just 'noise' or 'nothing', recorded for the length of the track in an empty room, no edits allowed. If the rest of the track doesn't feature at least one entire performance recorded straight through and left unedited, this- for some utterly bizarre reason I can't put my finger on- just makes it all sound better. I have no idea why, but I suspect the brain reacts better to 'real-time' information, somewhere in the mix, and if you present it with music which doesn't actually have true real-time info in there somewhere, across the whole time period of the tune, it gets bored, or confused, or just perceives something as 'wrong'.
The weirdest thing is that this won't work if you take an old recording of 'nothing' and stick it on your latest tune. It has to be recorded during the same period during which you're working on the tune. You know all those old, great, 'classic' recordings where most of the tune was played real-time, no edits, few overdubs ? They're chock full of 'atmosphere', 'feel', all these amorphous things which we think can be produced by slapping Vintage Warmer or something over the track - well, no, that isn't it. It's the atmosphere of where they were recorded, at the time they were recorded- and it's a very subtle thing. Try it - stick a mic up, and record some silence. It may not work for you, but it sure works for me.