iansampson wrote: ↑Sat Jan 21, 2023 3:31 am That also touches on the question of whether this voice denoiser (and any spinoff tools) would be more useful as a plugin or a standalone app. Right now it’s an app mainly for practical reasons: getting something with this much complexity to run in real-time is quite a challenge, and for the moment it’s more consistent and more stable to process all the audio offline. Though an offline editor can have advantages too, like the ability to select parts of a spectrogram and just de-noise those rather than the whole signal.
On the other hand, I did get a working prototype of an AU plugin running in Logic (on an M1 Mac Mini)—but with 300 ms of latency, and only one instance at a time. Thanks to the Neural Engine handling all the processing, the CPU usage stays pretty low, but it’s still a bit cumbersome—you’d have to make liberal use of the bounce/freeze functions if you needed multiple instances. I wonder if that’d still be useful?
I've tried a couple of Spleeter based VST plug-ins but they really haven't been very practical. For this sort of work I don't think you would lose much by keeping it as a simple standalone app. I keep all my processed files as FLAC in order to reduce the space needed although, as you are Apple based, I guess ALAC would be better for you.