Apple Vision Pro
Apple Vision Pro
Apple’s new VR/AR headset looks like it has a lot of potential for musicians - both live and in the studio. Or more likely, it’s cheaper successors…
Maybe we will no longer need screens in our studios. And we can trigger instruments and sounds by looking at them. Edit automation by looking and moving our fingers. Play virtual keyboards and other instruments.
This could be a lot of fun.
I won’t post a link because Apple’s website is going to be the best place to find out more- and it’s not up there yet.
Maybe we will no longer need screens in our studios. And we can trigger instruments and sounds by looking at them. Edit automation by looking and moving our fingers. Play virtual keyboards and other instruments.
This could be a lot of fun.
I won’t post a link because Apple’s website is going to be the best place to find out more- and it’s not up there yet.
Re: Apple Vision Pro
Re: Apple Vision Pro
Well I guess it will answer that whole question about how to get your screens in positions that don't interfere with your monitors...
I couldn't see a price on that link and I'm probably happiest like that!
I couldn't see a price on that link and I'm probably happiest like that!

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Re: Apple Vision Pro
Drew Stephenson wrote: ↑Mon Jun 05, 2023 10:14 pm Well I guess it will answer that whole question about how to get your screens in positions that don't interfere with your monitors...
I couldn't see a price on that link and I'm probably happiest like that!
I think it’s best to wait a few years anyway until music software fully integrates with it. And how will Windows fit into this picture? I doubt that Apple will make the integration cross-platform, but who knows?
Re: Apple Vision Pro
Look pretty cool from the front but clunky from the back so that's halfway to making them marketable. And a snip at $3499.
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- ConcertinaChap
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In my defence I was unsupervised at the time.
In my defence I was unsupervised at the time.
Re: Apple Vision Pro
All this virtual screen stuff can already be done. I've run Cubase on a virtual screen inside my Quest 2. It's not for me, but it can be done (though I quite enjoy sitting in a virtual cinema!).
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
An Eagle for an Emperor, A Kestrel for a Knave.
Re: Apple Vision Pro
Some years back, a Chinese coder, working with Apple, in China, claims he first suggested, and wrote the code for Siri. He claimed he was never paid for that 'invention' that Apple took the idea and claimed it as their own. He took Apple to court and lost, and lost a lot of money in the process too!
When asked why he lost he replied "Simple, I could only afford 1 lawyer, Apple had 12"
Re: Apple Vision Pro
That'll be the key. Text legibility on current-gen headsets isn't great, especially when the text is being rendered on a virtual screen that's some distance away. My Mk1 Rift is pretty crap at it; not tried a Quest 1/2 yet (I envy yours!) but even the Index isn't great for virtual screens.
If it's light and comfortable enough to be worn for long periods, and the screen quality is good enough, it could well be the 'productivity VR' headset that Meta were trying to do with the Quest Pro.
Re: Apple Vision Pro
Price is eye watering.
I wonder whether it's as clear legible as the promo vids make out.
Also how motion blurry does the legibility get when we move our head at average head moving speed.
I think I'd dig I'm as Tony Stark in augmented reality, happy to wait until 7th gen headsets at around £200 by somebody.
I wonder whether it's as clear legible as the promo vids make out.
Also how motion blurry does the legibility get when we move our head at average head moving speed.
I think I'd dig I'm as Tony Stark in augmented reality, happy to wait until 7th gen headsets at around £200 by somebody.
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Re: Apple Vision Pro
The Elf wrote: ↑Mon Jun 05, 2023 10:57 pm All this virtual screen stuff can already be done. I've run Cubase on a virtual screen inside my Quest 2. It's not for me, but it can be done (though I quite enjoy sitting in a virtual cinema!).
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
They do!
I'm hoping that it will be possible to integrate the Vision Pro more deeply into apps than has been possible before - it can integrate at the OS level in a way that the others, I suspect, can't do. At least on the Mac platform.
Re: Apple Vision Pro
SOS's inside man at the WWDC got to try it out and was *very* impressed.
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- Sam Inglis
Moderator - Posts: 3145 Joined: Fri Dec 15, 2000 12:00 am
Re: Apple Vision Pro
Sam Inglis wrote: ↑Tue Jun 06, 2023 2:03 pm SOS's inside man at the WWDC got to try it out and was *very* impressed.
For the asking price I would hope he would be!

(It's hard to see past those kinds of numbers)

Look forward to reading about it?

An Eagle for an Emperor, A Kestrel for a Knave.
Re: Apple Vision Pro
Here's one take: http://www.sheldoncomics.com/archive/230606.html
- Drew Stephenson
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Re: Apple Vision Pro
This is why it has the "Pro" branding - it signifies this is the high-end model, not a consumer version, with price expectations accordingly.
Once they get this out, and work out the kinks to figure out exactly what features are important to users, there will no doubt be less premium, non-Pro versions that can't do everything the high end ones do, but still offer a good experience. Expect them to follow the iPhone trajectory - we're at the iPhone 1 stage right now, when it's more expensive than anything else, and only the hyper-enthusiastic people are going to get in for whatever it costs.
The interesting thing for me is not so much the hardware at this point (though the engineering and problem solving is impressive), it's really the "spatial computing" metaphor. Is spatial computing going to a "thing" that people want, and find important use cases for? AR has very obvious benefits to me, spatial computing I'm less sure about, and it remains to be seen whether people embrace this and find it valuable over our existing ways to "computer".
..............................mu:zines | music magazine archive | difficultAudio | Legacy Logic Project Conversion
Re: Apple Vision Pro
Spatial audio could be great for musicians, provided it’s supplemented with haptic feedback - imagine playing a ‘virtual instrument’ generated by computer.
Re: Apple Vision Pro
From a purely technical perspective I'm impressed with the achievement but I wouldn't consider one of these for a moment myself. The privacy implications are hideous to contemplate and you know they'll be looking to squeeze every last drop out of you that they can.
This is where I suspect this technology tends towards if left to run unabated: https://www.youtube.com/watch?v=YJg02ivYzSs
No thanks!
This is where I suspect this technology tends towards if left to run unabated: https://www.youtube.com/watch?v=YJg02ivYzSs
No thanks!

- Eddy Deegan
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Re: Apple Vision Pro
Might save me the cost of buying four or more high end monitors to run Logic on . . . . . . .
- ManFromGlass
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Re: Apple Vision Pro
This Star Trek always make me chortle.
https://m.youtube.com/watch?v=QpWhugUmV ... VyIA%3D%3D
I can see Zuke being totally into this as Zuke has vested interest in prawnhub
I shall check it ooot in an apple store.
I wonder whether looking at Logic multiband eq thereafter looking up/down will lower/raise the curve of a specific frequency.
I can see meself getting cross eyed
lol.
https://m.youtube.com/watch?v=QpWhugUmV ... VyIA%3D%3D
I can see Zuke being totally into this as Zuke has vested interest in prawnhub

I shall check it ooot in an apple store.
I wonder whether looking at Logic multiband eq thereafter looking up/down will lower/raise the curve of a specific frequency.
I can see meself getting cross eyed

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Re: Apple Vision Pro
I watched the video. I laughed in particular at the FaceTime call, thinking that the two guests were not able to see the host's face. Then they announced it's presented as a virtual model, complete with computerised expressions. What a joke. Zoom would be better! 
I can imaging enjoying a movie (only on my own), but that's a lot of movie tickets, and I only watch a few a year!
Fancy tech, but so, so useless and disconnecting IMO. It'll be interesting to see what it gets used for, though.

I can imaging enjoying a movie (only on my own), but that's a lot of movie tickets, and I only watch a few a year!
Fancy tech, but so, so useless and disconnecting IMO. It'll be interesting to see what it gets used for, though.
Re: Apple Vision Pro
In conjunction with low-latency 5G, it could be wonderful for rehearsing when band members are in different locations - or even recording.
In fact we could form virtual groups with members anywhere in the world.
In fact we could form virtual groups with members anywhere in the world.
Re: Apple Vision Pro
Latency will never get that low. Physics innit.
You could get to the stage of rehearsing across a town or even a county perhaps. But $3.5k per head buys a lot of rehearsal time in a studio.

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Re: Apple Vision Pro
Drew Stephenson wrote: ↑Wed Jun 07, 2023 8:38 pm
Latency will never get that low. Physics innit.
You could get to the stage of rehearsing across a town or even a county perhaps. But $3.5k per head buys a lot of rehearsal time in a studio.
Ah, yes you’re right! But I’m not thinking of the 1st generation, more like generation 10.