My goal is to record sounds in nature (wind, rain, birds, etc.). I use a Zoom F3 that records in 32-bit floating point format. Since I can't get very close to the object, I have to amplify the sound, which leads to an increased noise. I mean natural noise from the recorder and microphones, not ambient noise.
In Zoom F3, it is possible to amplify the sound already in the device. I'm currently using x256 times gain to get more or less correct volume level. However, I still have to raise the volume in the DAW anyway even in this case. If I have to use x1 or x64 or similar amplification, the recording would be extremely quiet. If I import such wav sample into my DAW I practically see just a straight line.
So here are some questions.
To get as low noise as possible, is it reasonable to use the Zoom F3's gain/amplify option, or could it be done in a DAW (I use Cubase 12)?
That means, would it be wise to record without using the gain of the Zoom F3 and adjust the sound level to the right level in the DAW? And which process would be the most appropriate to use for this - normalizing, compressor or limiter? Or do you have other suggestions?
I also use Waves X-noise to reduce the noise but the result is not the best and this plugin can introduce some artifacts.
Here are 2 audio examples - https://drive.google.com/drive/folders/ ... sp=sharing
Microphones are Sennheiser MKE 600 and sE Electronics sE8 using phanton power. Yes I use two totally different mics for stereo image but thats another topic