Saving files in Reaper

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Saving files in Reaper

Post by ken long »

Hello,

Current workflow:

1. record tracks / create files
2. top and tail
3. consolidate region selection to a new file

Is there a way to simply save the original file after hit has been altered? The way an audio editor allows you to save a file.

Consolidate seems to take a long time.

Thanks
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Re: Saving files in Reaper

Post by Aled Hughes »

If you ‘glue’ an item/selection it creates a new file- might be quicker?
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Re: Saving files in Reaper

Post by ken long »

Aled Hughes wrote: Wed May 29, 2024 10:25 am If you ‘glue’ an item/selection it creates a new file- might be quicker?

I don't have anything to glue, just the single region and I think that would still require consolidating/rendering. Thanks though!
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Re: Saving files in Reaper

Post by Tomás Mulcahy »

You can glue a single region (or media item in Reaper-speak, regions are something else) too, I know it is not logical that it is called "glue" in this context, but it will achieve what you want. Sounds like you used to use Pro Tools?
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Re: Saving files in Reaper

Post by ken long »

Tomás Mulcahy wrote: Wed May 29, 2024 11:07 am You can glue a single region (or media item in Reaper-speak, regions are something else) too, I know it is not logical that it is called "glue" in this context, but it will achieve what you want. Sounds like you used to use Pro Tools?

Used to Wavelab where any change to the audio file is flagged. Then it's just a matter of saving (destructive).

Just tried your suggestion but just throws up the consolidate window with fewer options (like renaming, so I'd have to rename the new file which is an extra step). I guess there's no way around this or indeed if there is, it might just take as much time as just consolidating. Thanks for the input.
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Re: Saving files in Reaper

Post by Tomás Mulcahy »

I've never seen such a window. Sounds like you either (a) are not using default prefs for it or (b) have an SWS extension running. When I do it here it makes a new file called [filename]-glued.wav
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Re: Saving files in Reaper

Post by Hugh Robjohns »

You are highlighting the difference between a destructive editor like Wavelab and Audition, versus a non-destructive editor like pretty much every full DAW — Reaper, PT, Logic, Cubase and all the rest.

Your top and tailing in Reaper isn't top and tailing. You're not actually editing the file. Instead, you're creating an EDL — an edit decision list — which instructs the DAW how to replay (parts) that file.

If you want to save your editing decisions as a new file it has to be via a render or export process — basically the DAW has to play the appropriate parts of the original file while applying your editing decisions (fades etc), and recording the result as a new file.

Although this process can be done in real time, it's usually performed as fast the the processor and hard-disk access allows, so it normally takes only seconds rather than minutes (depending on the length of the file in question).
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Re: Saving files in Reaper

Post by Drew Stephenson »

Hugh Robjohns wrote: Wed May 29, 2024 2:51 pm...so it normally takes only seconds rather than minutes (depending on the length of the file in question).

Ha! Try rendering one of my tracks! :D
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Re: Saving files in Reaper

Post by zenguitar »

Drew Stephenson wrote: Wed May 29, 2024 2:58 pm
Hugh Robjohns wrote: Wed May 29, 2024 2:51 pm...so it normally takes only seconds rather than minutes (depending on the length of the file in question).

Ha! Try rendering one of my tracks! :D

The rendering takes seconds, the delay is your DAW considering whether or not it should render your tracks.

:bouncy:

Andy :beamup:
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Re: Saving files in Reaper

Post by Drew Stephenson »

Dammit I need to turn off that 'taste' filter.
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Re: Saving files in Reaper

Post by Tomás Mulcahy »

Hugh Robjohns wrote: Wed May 29, 2024 2:51 pm You are highlighting the difference between a destructive editor like Wavelab and Audition, versus a non-destructive editor like pretty much every full DAW — Reaper, PT, Logic, Cubase and all the rest.

Your top and tailing in Reaper isn't top and tailing. You're not actually editing the file. Instead, you're creating an EDL — an edit decision list — which instructs the DAW how to replay (parts) that file. Unless the user has modified the command with a script.

If you want to save your editing decisions as a new file it has to be via a render or export process — basically the DAW has to play the appropriate parts of the original file while applying your editing decisions (fades etc), and recording the result as a new file.

Although this process can be done in real time, it's usually performed as fast the the processor and hard-disk access allows, so it normally takes only seconds rather than minutes (depending on the length of the file in question).

So how would we describe the glue function in Reaper? It removes the edits from the timeline and creates a new media item in its place that is a new rendered file in the project folder, while the source files remain in the project folder. It’s almost like consolidate in Pro Tools.
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Re: Saving files in Reaper

Post by adrian_k »

It’s “bounce to clip” in Cakewalk. I wondered what “glue” meant in Reaper, thanks !
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Re: Saving files in Reaper

Post by Guest »

Hi, After topping and tailing just right click the track header and select Render/freeze tracks, to stereo/mono and mute originals.

This will do what it says and place the rendered file into the folder you saved the project into.

If you ever need to re-edit, just unmute the original, edit and repeat.
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Re: Saving files in Reaper

Post by Hugh Robjohns »

Yes, it's an internal render. SADiE calls it Bounce, but it's the same thing — the EDL is applied to create a new physical file comprising a processed sub-section of the original.
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Re: Saving files in Reaper

Post by Tomás Mulcahy »

dbfs wrote: Wed May 29, 2024 7:37 pm Hi, After topping and tailing just right click the track header and select Render/freeze tracks, to stereo/mono and mute originals.

This will do what it says and place the rendered file into the folder you saved the project into.

If you ever need to re-edit, just unmute the original, edit and repeat.

That’s good because it is undoable, but it will also render track effects and automation.
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