Commodore 64's

Discuss hardware/software tools and techniques involved in capturing sound, in the studio, live or on location.

Re: Commodore 64's

Post by Mike Craig »

Thanks for uploading those Timo...

I'll tell you what, that "Speedball 2" has got REMIX written all over it!! Someone do it before Timbaland does!!
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Re: Commodore 64's

Post by Chopsy »

Wow! This brings back childhood memories.

Here's another of Martin's soundtracks Armalyte - one of the best 2 player shootem'ups on the c64.

It's recorded from my sidstation using the asid player - in true c64 mono style, enjoy!
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Re: Commodore 64's

Post by Mike Craig »

Wow,
"Armalyte" has better Mastering that most of the stuff I have heard on Radio One today! :)
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Re: Commodore 64's

Post by Peter Conz Connelly »

Chopsy wrote:Wow! This brings back childhood memories.

Here's another of Martin's soundtracks Armalyte - one of the best 2 player shootem'ups on the c64.

Armalyte was a fantastic game, but, to me... Delta wins, by far, as the best shoot-em-up... possibly EVER. Unlike many other shoot-em-ups, there was an exact strategy to follow and it wasn't simply a random strike of baddies to eliminate. Getting the right weapon & power up at the right time was paramount, otherwise you'd fall flat on your arse.

The music on Delta was fantastic too (another Hubbard classic). The title tune was catchy, the in-game (although very Pink Floyd) was extremely atmospheric and the music when you complete the game... WOW... VERY rewarding. Tim Follin, eat your heart out :lol:

P
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Re: Commodore 64's

Post by Gelled_Fringe »

does anyone have a link to an in-browser version of impossible mission i can play that does not require some cryptic command-line nonsense or adjustment of my display resolution?

cheers
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Re: Commodore 64's

Post by Martin Walker »

Mike Craig. wrote:Wow,
"Armalyte" has better Mastering that most of the stuff I have heard on Radio One today! :)

:shock::bouncy:

Why thank you Mike ;)

Martin
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Re: Commodore 64's

Post by Neo-Classical Guitar Man »

Check out these little beauties on Ebay!

Auction Numbers 270330304138 and 270330306741

I bet Timo will be interested in them too... ;)

NCGM :bouncy:
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Re: Commodore 64's

Post by Hypagen »

I started writing music on a C64, I bought the Commodore Sampler for it too which plugged in the back.
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Re: Commodore 64's

Post by Hypagen »

Scope wrote:
Tootsweet wrote:Martin Walker used to write music for C64 games.

A hero to many... 8-)

He is not the only either !

I remember writing pure code - aaaagggghhhhh !
( 4 channels too !!! )

The fourth channel being digital audio?
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Re: Commodore 64's

Post by Hypagen »

Sam Handwich wrote:

As well as The Music Studio (from Firebird?).

SH

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It's by Activision, I had it too! :)
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Re: Commodore 64's

Post by IvanSC »

So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

Mind you I jumped ship from the Tandy Color Computer 3 which was easier to program than the C64.
Don`t think it ever took off in the UK though.
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Re: Commodore 64's

Post by Neo-Classical Guitar Man »

My personal upgrade path not counting the computers I had regular access to elsewhere was as follows (in order)...

Sinclair ZX Spectrum 48K (rubber keys successive models due to failures under guarantee)
Amstrad CPC464 (great computer much loved)
Atari 1040 STe (now got 3x 4160 STe upgraded to the hilt)
Psion Series 3 (16bit pocket computer, really fab)
Cyrix 166MHz based PC (upgraded to 233MHz)
AMD K6-2 500MHz PC
Intel Celeron 1.2GHz PC
Intel Pentium 4 640 3.2GHz PC

Other computers I had regular access to back in the day were:

Sinclair ZX81
BBC Micro B (at school)
Acorn Electron (friend a couple of doors away)
Nascom 1 or 2 (I forget which, at my uncles house during late 1970s and early 1980s)
Commodore VIC-20
Commodore 64
Commodore Plus 4
MSX 1

I have dabbled with most of the 80s micros at some point though, like the Dragon 32, Oric 1/Atmos, CPC6128 and others. Hehehe.....all this talk of 1980s computers and here I am listening to an edition of The Friday Rock Show with the late Tommy Vance from July 1986.

NCGM - the 1980s ruled! :bouncy:
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Re: Commodore 64's

Post by Hypagen »

IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

I moved onto an Amiga! :)
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Re: Commodore 64's

Post by ramthelinefeed »

I maintain the best 8-bit game music was written by David Whittaker, not least his Spectrum 128K tunes for GLIDER RIDER and THE TUBE...

Rob Hubbard did much excellent stuff too, of course.

I have a SID station and curiously, only half an hour ago I was playing with it and being mildly gobsmacked by the sound -
I fear though that, as an instrument, it has always driven me up the wall - it ought to have about 128 knobs on it for each parameter, and then it would be a killer synth :) Even with my Doepfer Drehbank laboriously programmed, I don't have enough real-time control.
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Re: Commodore 64's

Post by IvanSC »

Hypagen wrote:
IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

I moved onto an Amiga! :)

Good man! Are you still on it, though............
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Re: Commodore 64's

Post by Neo-Classical Guitar Man »

Yes DW was not bad but out of all the big names in 80s chip music, my personal overall favourite was Dave Rogers who did many of the Hewson games like Cybernoid 1 & 2, Zynaps, Exolon, Nebulus, Uridium, Ranarama, Battle Valley, Marauder, Turrican and others.

NCGM :)
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Re: Commodore 64's

Post by ramthelinefeed »

I like his Cybernoid tune, but it is a bit "jokey" compared to the electro-adrenaline boogie-rush of David Whittaker :)
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Re: Commodore 64's

Post by Hypagen »

IvanSC wrote:
Hypagen wrote:
IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

I moved onto an Amiga! :)

Good man! Are you still on it, though............

No, I finally packed it away about a year ago. I definitely had my moneys worth out of it though, I must have used it for making music for nearly 20 years!!!

I used to use Aegis Sonix and started out using the in-built synth and samples, it was a big step up from the C64. I then bought a hardware synth and MIDI interface and progressed from there.

A lad who used to hang around the same computer shop as me made me a mono sampler which was basically a box with a trim pot on and a connection to go into the Amiga and a mini jack for the sound source. I used to use Aegis Audio Master for sampling.
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Re: Commodore 64's

Post by Martin Walker »

IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

After my CBM64 I got an Amiga so I could write yet more game soundtracks, and then an Atari ST for the same reason, followed by a PC so I could write music editors for the Sega Megadrive, Nintendo SNES, Nintendo Gameboy, Sega Gamegear...

And you tell the kids today :beamup:

:D

Martin
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Re: Commodore 64's

Post by IvanSC »

Martin Walker wrote:
IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

After my CBM64 I got an Amiga so I could write yet more game soundtracks, and then an Atari ST for the same reason, followed by a PC so I could write music editors for the Sega Megadrive, Nintendo SNES, Nintendo Gameboy, Sega Gamegear...

And you tell the kids today :beamup:

:D

Martin

Back when I start3ed as an Amiganaut I did have a few games but never looked at the credits - you didn`t do SOTB did you martin? Always liked the sound on that.
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Re: Commodore 64's

Post by Peter Conz Connelly »

IvanSC wrote:
Martin Walker wrote:
IvanSC wrote:So why did you lot get apples and pcs instead of Amigas when you moved on?
Traitors the lot of you!

After my CBM64 I got an Amiga so I could write yet more game soundtracks, and then an Atari ST for the same reason, followed by a PC so I could write music editors for the Sega Megadrive, Nintendo SNES, Nintendo Gameboy, Sega Gamegear...

And you tell the kids today :beamup:

:D

Martin

Back when I start3ed as an Amiganaut I did have a few games but never looked at the credits - you didn`t do SOTB did you martin? Always liked the sound on that.

Hi,

These were done by David Whittaker (1) and Tim Wright (2 & 3).

Cheers,
P
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Re: Commodore 64's

Post by Neo-Classical Guitar Man »

I bought myself one of these from Ebay two weeks ago. Apparently they can be modded to have a PC keyboard, CompactFlash/SD card hard drive. Check here for more details.

With a keyboard connected you can use the BASIC and do pretty much everything as per C64. As some here will already know, this was designed to have all the C64 hardware recreated into a smaller package and no emulation is involved.

Image

NCGM :)
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Re: Commodore 64's

Post by InactiveX »

I've been having loads of fun with the recently released MSSIAH cartridge for the C64. It features a sequencer, 303-a-like synth, monosynth, drum machine and sample player, and has a MIDI input.

I've also got the SID2SID board which allows two SIDs to be installed into a C64, doubling the voices to six.

I've built a four-pot control box for it which plugs into the joystick ports.

With the sequencer, it's great for playing arpeggiated chords from a MIDI keyboard. It even has a setting designed to match the speed of the arpeggiating in old C64 tunes.

Also it's really cheap.

Here's a link: http://www.8bitventures.com/mssiah/
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