3D Audio? Discuss

Discuss hardware/software tools and techniques involved in capturing sound, in the studio, live or on location.
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3D Audio? Discuss

Post by bequick_x »

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Re: 3D Audio? Discuss

Post by Aftertouch »

Yes, I caught that this morning. It sounds a lot more promising than current and previous offerings of this type for the domestic market, namely surround and quadrophonic.
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Re: 3D Audio? Discuss

Post by muzines »

Do you have to wear alternating red and green headphones to experience it..? ;)
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Re: 3D Audio? Discuss

Post by artifus »

discuss what, exactly?

eager young bbc reporter fails to research subject thoroughly before posting article? again?
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Re: 3D Audio? Discuss

Post by Mike Stranks »

artifus wrote:discuss what, exactly?

eager young bbc reporter fails to research subject thoroughly before posting article? again?

.... and it could be argued that your approach is not too dissimilar to that for which you castigate the BBC reporter...

The O/P said "Discuss". You could have explained why you made that statement. For instance:
* What do you know that wasn't made clear in the report?
* What is the track-record of the chief researcher that was interviewed?
* Why do you think this is a 'smoke and mirrors' job?

At the end of the report I did a mental "Hmmm", but haven't had time to do some more digging. Seems like you have... do explain what more you know about this topic/researcher.

Thanks. Mike
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Re: 3D Audio? Discuss

Post by bequick_x »

Firstly, I apologize by just saying, 'Discuss'.

I just think that it sounds like an interesting idea and how can it possibly be done? I know of surround sound and binaural recordings, but does anybody know how this would be achieved?

I'm assuming its done by the perception distances of different frequencies and the phase relationship between each ear but will it take off and replace stereo?

It would be interesting to see how that can change the DAW market and mixing music. Tbh, It's about time somebody invented a new way of listening to music because we listen through two (or one) speakers to produce all recordings we hear, whereas a live band has all their sounds coming from different places (e.g A Guitar amp on the floor to the left, a drum kit in the middle of the room etc). Does that make any sense? All we have to separate these elements in a mix is a pan knob and some reverb. And it doesn't sound like the band is playing in my room.
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Re: 3D Audio? Discuss

Post by James Perrett »

ISVR in Southampton were doing this sort of thing 10 years ago. Nothing new here.

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Re: 3D Audio? Discuss

Post by SevenIndustries »

Seems like Ambiophonics over two speakers, but without the cross talk basis.
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Re: 3D Audio? Discuss

Post by grab »

Tbh, It's about time somebody invented a new way of listening to music because we listen through two (or one) speakers to produce all recordings we hear, whereas a live band has all their sounds coming from different places (e.g A Guitar amp on the floor to the left, a drum kit in the middle of the room etc)

An awful lot of gigs are mixed in mono, because stereo panning on widely-spaced speakers simply doesn't work. (You can do things with delays if you've got fancy enough kit. Most venues don't.) Unless you're in a smallish pub, you're likely to need more than just the amp, and at that point the sound will probably be mono. Singers likewise.
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