Mixes: art or product

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Re: Mixes: art or product

Post by Radiophonic »

RichardT wrote: Fri Jan 14, 2022 7:03 pm Over time, I think the quality of virtual instruments will grow, as they start to incorporate performance aspects, and it will be possible to create great performances this way.

Yes, there is certainly potential for improvement. I personally use virtual instruments only for very specific usecases. I find them very uninspiring. How much of this is lack of the feeling of controlling a 'machine'(like a piano or organ) or a piece of gear, but Im certain that is a factor. The physical handsom nature. But i am curious how things will develope in the virtual realm of instruments.
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Re: Mixes: art or product

Post by Drew Stephenson »

My very limited experience of virtual instruments suggests that so much of their realism depends on the time taken to manually programme in those human touches. If, like me, you haven't got a clue where to start on this, then you just select a string bank, choose legato, and bury it in the mix as a pad.
Smarter people who understand how the instruments are actually played in real life can take that knowledge and transform that same set of samples into something far, far more credible.
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Re: Mixes: art or product

Post by Radiophonic »

shufflebeat wrote: Fri Jan 14, 2022 8:17 pm
RichardT wrote: Fri Jan 14, 2022 6:42 pm
shufflebeat wrote: Fri Jan 14, 2022 4:58 pm
Radiophonic wrote: Fri Jan 14, 2022 3:19 pm Also interesting is to look at average the IQ of different places and comparing them:
https://worldpopulationreview.com/count ... by-country
https://brainstats.com/en/average-iq

Doesn't prove causation, but the corrolation is at least an indicator.

It may indicate that whoever designed the IQ test wasn't aware of the social and cognitive skills required to prosper in Africa.

Probably unconscious bias in those who defined the test towards their own culture. It’s well known that IQ tests give higher scores when those sitting them share cultural references with the setters.

I couldn't find the doc I was looking for but this history of 𝑥/Binet tests isn't too far off:

https://www.verywellmind.com/history-of ... ng-2795581

The upshot of this, which I suggest is relevant to the "nature of art" discussion is; if you want to have a useful IQ test you'll have to decide on a definition of intelligence, most of them are easy to pull apart, and you'll probably end up with something localised for prevailing requirements, i.e., why would someone learn how to do mental arithmetic when they have access to calculators? (If this is included then I win in my house).

So - I suggest we are motivated to make art by the same biological drivers (translated into social drivers) as drive us to be economically successful. We each express those drivers in differing ratios, hence Thelonius Monk and The Monkees. You get to choose where you are on the spectrum.

I think an underlying assumption in discussions about IQ is the capability of a populations to build and maintain civilisation and this is closely tied to being able to create "high art" as you see it in peak civilisational states (the greek and roman empire for example). I do believe to accumulate high IQ people in an area would not lead to a functional civilisation, as some might assume. The creation of civilsation requires a spectrum of people with different characteristic, however, not random.

What IQ is useful for, whether or not it describes anything real at all, is it correlates with several factors and therefore can be used as an indicator for how functional a certain population is (order, productivness, etc)
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Re: Mixes: art or product

Post by Radiophonic »

blinddrew wrote: Fri Jan 14, 2022 8:39 pm My very limited experience of virtual instruments suggests that so much of their realism depends on the time taken to manually programme in those human touches. If, like me, you haven't got a clue where to start on this, then you just select a string bank, choose legato, and bury it in the mix as a pad.
Smarter people who understand how the instruments are actually played in real life can take that knowledge and transform that same set of samples into something far, far more credible.

What I did is, automation on various parameters producing quick and tiny movments of a random nature to make it sound more alive. That worked. It is quite a bit of work but it can make a huge difference. What is a big obsticale is that a lot of plugins do not like this kind of movement making everything sound worse. I think alot of softsynths are too presice/static on alot of parameters, making them rather flat/dimensionless.
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Re: Mixes: art or product

Post by Watchmaker »

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IQ tests suffer greatly from hidden biases and, as pointed out, somewhat lacking definitions of intelligence. This is exacerbated by the fact that there are numerous types of intelligence, athletic, emotional, sexual, heuristic, artistic, social, political, predatory, etc. Any given human will score variously along a number of continua, and which continua are weighted as indicating "intelligence" in any given study often says more about the researcher than the subject...or the topic!

But I'm curious, what's the tie in between putative IQ and art or product? Did I miss that?
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Re: Mixes: art or product

Post by Radiophonic »

Watchmaker wrote: Fri Jan 14, 2022 8:53 pm But I'm curious, what's the tie in between putative IQ and art or product? Did I miss that?

I do think (im not educated on this), every IQ test measures the capability of an indivdual to think in abstractions. The ability to think in abstractions is a requirement to conceptionalise, which is the basis of art creation I would argue.
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Re: Mixes: art or product

Post by Martin Walker »

blinddrew wrote: Fri Jan 14, 2022 8:39 pm My very limited experience of virtual instruments suggests that so much of their realism depends on the time taken to manually programme in those human touches. If, like me, you haven't got a clue where to start on this, then you just select a string bank, choose legato, and bury it in the mix as a pad.
Smarter people who understand how the instruments are actually played in real life can take that knowledge and transform that same set of samples into something far, far more credible.

^^^^ +1 to this info from Drew

Some of my most convincing virtual instruments came from a physically modeled plucked instrument (AAS String Studio) to which I added a handful of automation tracks tweaking various of its parameters in real time, so that every note sounded at least slightly different, just like an acoustic instrument.

It's rewarding, but a lot of work!
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Re: Mixes: art or product

Post by Arpangel »

RichardT wrote: Fri Jan 14, 2022 7:03 pm Over time, I think the quality of virtual instruments will grow, as they start to incorporate performance aspects, and it will be possible to create great performances this way.

This isn’t consistent over time, now, we "think" we have come a long way, but in reality, little real progress has been made in the performance aspect of instruments.

RichardT wrote: Fri Jan 14, 2022 7:03 pm
On the other hand, involving other people to play music can take it to a different level of quality.

Depends who you are, I’ve tried all my life to play and work with others, even though it’s been enjoyable "sometimes" mostly it’s been a total failure, I can count the pieces I’ve made with others on the fingers of one hand that to me, have been any good, they have to be stupendous to make me think of them as being worthwhile.
I’m a solo musician, I try and kid myself I’m not sometimes, but I now realise that’s totally pointless.
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Re: Mixes: art or product

Post by RichardT »

Martin Walker wrote: Sat Jan 15, 2022 12:04 am
blinddrew wrote: Fri Jan 14, 2022 8:39 pm My very limited experience of virtual instruments suggests that so much of their realism depends on the time taken to manually programme in those human touches. If, like me, you haven't got a clue where to start on this, then you just select a string bank, choose legato, and bury it in the mix as a pad.
Smarter people who understand how the instruments are actually played in real life can take that knowledge and transform that same set of samples into something far, far more credible.

^^^^ +1 to this info from Drew

Some of my most convincing virtual instruments came from a physically modeled plucked instrument (AAS String Studio) to which I added a handful of automation tracks tweaking various of its parameters in real time, so that every note sounded at least slightly different, just like an acoustic instrument.

It's rewarding, but a lot of work!

In some ways it would be easier to use real musicians!
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Re: Mixes: art or product

Post by Radiophonic »

Arpangel wrote: Sat Jan 15, 2022 7:44 am Depends who you are, I’ve tried all my life to play and work with others, even though it’s been enjoyable "sometimes" mostly it’s been a total failure, I can count the pieces I’ve made with others on the fingers of one hand that to me, have been any good, they have to be stupendous to make me think of them as being worthwhile.
I’m a solo musician, I try and kid myself I’m not sometimes, but I now realise that’s totally pointless.

Interesting. May I ask what kind of music you make? I find the abscense of other musician to be a unique challenge. Playing together you immediatly get the full picture. On your own you got to put all pieces together first to check whether or not they work well together. To an large extend I can predict this, but there are suprises. I would love to hear how you ate doing this. Midi? Demos? Only one instrument+vocals?

RichardT wrote: Sat Jan 15, 2022 8:13 am In some ways it would be easier to use real musicians!

This is true in my experience. I am always trying to get virtual instruments to do what the real life counterpart would do. Otherwise it very often sits rather awkwardly in the mix. Getting that right is a challenge, and I do believe a good direction for virtual instruments would be modeled instruments with randomness programmed in. Sampled instruments can work well but recording instruments yourselfs you can make sure they fit the whole.
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Re: Mixes: art or product

Post by Martin Walker »

RichardT wrote: Sat Jan 15, 2022 8:13 am
Martin Walker wrote: Sat Jan 15, 2022 12:04 am
blinddrew wrote: Fri Jan 14, 2022 8:39 pm My very limited experience of virtual instruments suggests that so much of their realism depends on the time taken to manually programme in those human touches. If, like me, you haven't got a clue where to start on this, then you just select a string bank, choose legato, and bury it in the mix as a pad.
Smarter people who understand how the instruments are actually played in real life can take that knowledge and transform that same set of samples into something far, far more credible.

^^^^ +1 to this info from Drew

Some of my most convincing virtual instruments came from a physically modeled plucked instrument (AAS String Studio) to which I added a handful of automation tracks tweaking various of its parameters in real time, so that every note sounded at least slightly different, just like an acoustic instrument.

It's rewarding, but a lot of work!

In some ways it would be easier to use real musicians!

In general I agree, but in this case it was a physically modeled instrument that didn't exist in real life, and it was an interesting exercise to see if I could make it sound 'real'. It's the main plucked instrument in this track if you fancy a listen:

https://yewtreemagic.bandcamp.com/track/alchemy

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Re: Mixes: art or product

Post by Watchmaker »

Radiophonic wrote: Fri Jan 14, 2022 8:57 pm
Watchmaker wrote: Fri Jan 14, 2022 8:53 pm But I'm curious, what's the tie in between putative IQ and art or product? Did I miss that?

I do think (im not educated on this), every IQ test measures the capability of an indivdual to think in abstractions. The ability to think in abstractions is a requirement to conceptionalise, which is the basis of art creation I would argue.

Well, this seems a bit redundant to me. The ability to think in abstractions is pretty much a universal human capacity. To the extent that one human can measure another's abstractive ability implies that the measurer is capable of abstraction to the point of objectivity. I would not conclude that any human cohort has reached that stage of cognitive ability. I dunno how much science you read, or how far into methodology you go when you do, but in general, much of what gets passed of as science is pretty pathetic.

While there's a massive amount of "science" on abstract thinking, from a multitude of disciplines, I think one of the show stoppers with making pronouncements about some sort of objective conclusion is the apparent fact that reality occurs in the perceivers mind. This is a profound abstraction! If two minds are not possessed of a similar set of referents, how do you construct a meaningful way to determine which one has a greater capacity for abstraction?
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Re: Mixes: art or product

Post by RichardT »

Radiophonic wrote: Fri Jan 14, 2022 8:57 pm
Watchmaker wrote: Fri Jan 14, 2022 8:53 pm But I'm curious, what's the tie in between putative IQ and art or product? Did I miss that?

I do think (im not educated on this), every IQ test measures the capability of an indivdual to think in abstractions. The ability to think in abstractions is a requirement to conceptionalise, which is the basis of art creation I would argue.

There’s no direct link really. IQ came up tangentially earlier in the thread.
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Re: Mixes: art or product

Post by Radiophonic »

Watchmaker wrote: Sat Jan 15, 2022 11:03 pm To the extent that one human can measure another's abstractive ability implies that the measurer is capable of abstraction to the point of objectivity. I would not conclude that any human cohort has reached that stage of cognitive ability.

Abstractions are not necessarily linked to reality/objectivity at all, and in practice do seldom even attempt to realisticly model nature cognitvely. The tests you go through in IQ test in most cases are not linked to real life, but to basic abstractions that get increasingly complex or must be operated quickly to get a high score. You can weigh something without having a palstic understanding of the universe. The key question whether something is a useful information is, whether or not it can predict the future better than randomness.

Watchmaker wrote: Sat Jan 15, 2022 11:03 pm I dunno how much science you read, or how far into methodology you go when you do, but in general, much of what gets passed of as science is pretty pathetic.

I am not well read on the topic of IQ, but I have read quite a bit within the discourse of social constructivism.

Watchmaker wrote: Sat Jan 15, 2022 11:03 pmI think one of the show stoppers with making pronouncements about some sort of objective conclusion is the apparent fact that reality occurs in the perceivers mind. This is a profound abstraction!


If reality occurs in the perceivers mind, where does the perceivers mind occur?

Watchmaker wrote: Sat Jan 15, 2022 11:03 pm If two minds are not possessed of a similar set of referents, how do you construct a meaningful way to determine which one has a greater capacity for abstraction?

By testing for the capability to operate basic abstractions.
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Re: Mixes: art or product

Post by Watchmaker »

"Abstractions are not necessarily linked to reality/objectivity at all"

Like quantum physics. Given science's current abstractions around the nature of nature itself, the "physical" world is a set of manifest probabilities which constantly wink into and out of existence, the really messed up part being that they can only wink into existence if they are perceived, so nothing exists without something to perceive that it exists, ergo sentience is an a priori condition for the universe itself. Perhaps the Hindu idea that we are but the dreams of Brahman is more true than we like to think.

Where indeed does the perceiver's mind exist? This is a question that has plagued mankind for as long as we've been able to think abstractly. Newton's early studies focused intensely on this question and provide some harrowing reading! Plato's cave is a great simile for the perceptive experience, but as the mind, whatever that is, is self defining based on its own percepts, it follows that whatever the mind thinks of the outer world, it is simply a reflection of what it believes to be true. Think of sight. You don't actually see anything, you see the unabsorbed light refracting from the surface of the object you think you see, ergo, you see a thing for only what it is not. The inverse of what it actually is.

Cute picture by the way, but as those blocks and holes are not abstractions, I don't see how they can be used to test for the level or quality of an individual's capacity to think abstractly, which an "Intelligence Quotient" test is attempting to quantify.
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Re: Mixes: art or product

Post by Radiophonic »

Watchmaker wrote: Sun Jan 16, 2022 2:09 am [...] those blocks and holes are not abstractions.

Eating a potatoe with a fork rather than directly by hand is an abstraction.

I want to come back to the idea of collage, because it seems to be a common theme of producing/mixing in many genres.

wikipedia wrote:Collage (/kəˈlɑːʒ/, from the French: coller, "to glue" or "to stick together") is a technique of art creation, primarily used in the visual arts, but in music too, by which art results from an assemblage of different forms, thus creating a new whole. (Compare with pastiche, which is a "pasting" together.)

Often this approach is executed in a way, that is supposed to leave the listener with the impression that it is an uncut performance, because a coherent picture is crucial for the artists vision. Other things that come to mind is fixing timing in post. The listener might not be able to tell what is going on, but in reality he does not listen to a uncut performance.

Would like to hear your experinces and thoughts on how the two differ in practice. Another topic that is interesting to me that relates to this is the idea of confronting people with media that communicates to a average listener that it is real, while it is not. It seems to me that this could have a distorting effect on the mind of the listener.

Edit: interestingly the wikipedia article might underestimate how common collage in music has become, unless they are defining it in a way that collage needs to be an obvious aspect of the art.
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Re: Mixes: art or product

Post by Arpangel »

Watchmaker wrote: Sat Jan 15, 2022 11:03 pm Well, this seems a bit redundant to me. The ability to think in abstractions is pretty much a universal human capacity. To the extent that one human can measure another's abstractive ability implies that the measurer is capable of abstraction to the point of objectivity. I would not conclude that any human cohort has reached that stage of cognitive ability.

To "think in abstraction" is a very varied human activity, some are able to do it more than others, and these people present the world in an unfamiliar way, they may have what we call talent, or a gift, this can be further extended by the use of hallucinogenic substances, which present another way of perceiving the material world, that to some, is just as valid as any other.
I’ll leave this here.
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Re: Mixes: art or product

Post by Watchmaker »

Arpangel wrote: Sun Jan 16, 2022 8:38 am To "think in abstraction" is a very varied human activity, some are able to do it more than others, and these people present the world in an unfamiliar way, they may have what we call talent, or a gift, this can be further extended by the use of hallucinogenic substances, which present another way of perceiving the material world, that to some, is just as valid as any other.
I’ll leave this here.

All thinking is an abstraction. Judgments about the relative quality of that activity are what I quibble with as it is inherently loaded with bias, conscious or not.

Radiophonic wrote: Sun Jan 16, 2022 7:26 am
Would like to hear your experinces and thoughts on how the two differ in practice. Another topic that is interesting to me that relates to this is the idea of confronting people with media that communicates to a average listener that it is real, while it is not. It seems to me that this could have a distorting effect on the mind of the listener.

Totally agree. Almost all music is collage and every piece of recorded music certainly is to some extent.

But isn't the very act of mixing an intentional manipulation of performance(s) with the goal of having a distorting effect on the listener? Whether that be controlling room artifacts (ambience, noise,) or blending relative amplitudes and frequencies, modulating time, etc. to create a "pleasing" whole, I think that's the art and magic of mixing. Even the greatest performances need some manipulation, first in creating an accurate recording, then transforming that into a simulacrum of that performance to generate an emotion distorting experience for listeners across playback devices.

Also, since like a dog with a bone I can't put it down, eating a potato with or with out fork is not an abstraction because both hands and forks exist in material reality. The fork exists because someone transduced an abstraction into a concrete form, but now that they exist, the physical objects are no longer abstract. Conversely, your hand or my hand, hands in general, are an abstraction because they cannot be referred to without a mind having created a representation of the percept into a form in which the idea can be both modeled in the perceivers mind and communicated to another mind. Schopenhauer's "The World as Will and Representation" can take you down the bunny trail of that rhetoric!
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Re: Mixes: art or product

Post by Hugh Robjohns »

I'm taking the dog for a walk... :lol:
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Re: Mixes: art or product

Post by Radiophonic »

Watchmaker wrote: Sun Jan 16, 2022 3:28 pm [...] eating a potato with or with out fork is not an abstraction because both hands and forks exist in material reality.

Interacting with material objects does not rule out an act of abstraction.
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