Just came across this. If it works it's a game-changer. It says it's uncompressed audio too:
https://farplay.io/
Anyone had any experience with it?
Holy cow! Is this real? (FarPlay.io)
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Holy cow! Is this real? (FarPlay.io)
- Mike Senior
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Re: Holy cow! Is this real? (FarPlay.io)
It has to be uncompressed audio. Compression codecs all introduce latency -- and some common ones introduce a great deal of latency!
So the solution here is to shove a very large amount of audio data across a very fast internet link, as UDP packets with real-time headers to ensure prompt transport across the link.
The underlying technology is 'netjack2' and 'jacktrip' :
https://jackaudio.org/
You can read more on the concepts here:
https://ccrma.stanford.edu/groups/sound ... cktrip.pdf
So the solution here is to shove a very large amount of audio data across a very fast internet link, as UDP packets with real-time headers to ensure prompt transport across the link.
The underlying technology is 'netjack2' and 'jacktrip' :
https://jackaudio.org/
You can read more on the concepts here:
https://ccrma.stanford.edu/groups/sound ... cktrip.pdf
- Hugh Robjohns
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Technical Editor, Sound On Sound...
(But generally posting my own personal views and not necessarily those of SOS, the company or the magazine!)
In my world, things get less strange when I read the manual...
(But generally posting my own personal views and not necessarily those of SOS, the company or the magazine!)
In my world, things get less strange when I read the manual...
Re: Holy cow! Is this real? (FarPlay.io)
From a quick read it sounds like it's trying to work on the same principles as Groovesetter (https://www.soundonsound.com/reviews/groovesetter ), that worked using Jack.
But if that's a genuinely representative video then they've definitely sorted something out.
I'd be curious as to how it works with more than 2 participants and how they get round the peer to peer challenge that I mention in the Groovesetter article.
[EDIT] Ah, I've read a bit further now. They get around the challenge by not taking it on! It's only for two participants.
But if that's a genuinely representative video then they've definitely sorted something out.
I'd be curious as to how it works with more than 2 participants and how they get round the peer to peer challenge that I mention in the Groovesetter article.
[EDIT] Ah, I've read a bit further now. They get around the challenge by not taking it on! It's only for two participants.
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Re: Holy cow! Is this real? (FarPlay.io)
Very impressive. That guy looks familiar - think I've met him at Linux conferences.
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Re: Holy cow! Is this real? (FarPlay.io)
Thanks for the input everyone! That's enough to make me definitely want to give it a shot. Could be really cool for remote training sessions, which I do a lot of these days.
- Mike Senior
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Re: Holy cow! Is this real? (FarPlay.io)
Mike Senior wrote: ↑Fri Jun 24, 2022 6:56 pm
Aren't all Linux users basically clones? Something about making humanity more no-frills and efficient...
Quite the opposite!
In fact, we get complaints that we keep producing variations of programs that are similar but not quite the same

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Onwards and... err... sideways!
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Re: Holy cow! Is this real? (FarPlay.io)
Another one to check out is SonoBus, if you haven't already... https://sonobus.net , which is a bit more flexible as it includes plugin and standalone versions, more options and is completely free and open source. The end-to-end latency might be a *little* higher than FarPlay (right now), and it doesn't have the separate broadcast buffer mode they have (yet), but it can handle a lot of use cases.
Re: Holy cow! Is this real? (FarPlay.io)
Hi Cam here I work for FarPlay and wanted to let you know that FarPlay indeed does work check out farplay.io. If you are interested I can offer you a free trial of the plus subscription to test drive the advanced features.
It’s important to note that the uncompressed audio is when you record using FarPlay. When you play your monitor audio may vary but is adjustable with a slider to find the right balance between latency and quality.
It’s important to note that the uncompressed audio is when you record using FarPlay. When you play your monitor audio may vary but is adjustable with a slider to find the right balance between latency and quality.
-
- camFarPlay
- Posts: 1 Joined: Tue Feb 07, 2023 11:24 pm
Re: Holy cow! Is this real? (FarPlay.io)
Sadly this can only be a dream for me. I live in the boonies and on a good day wearing a tin foil hat and standing on one leg I can get an upload speed of 2Mbps. I don’t come close to the 8Mbps required.
- ManFromGlass
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Re: Holy cow! Is this real? (FarPlay.io)
Nevertheless, many thanks to Cam for taking the touble to join the SOS Forums and offer a free trial of the FarPlay plus subscription.
Thanks Cam, and welcome to the SOS Forums!
Martin
Thanks Cam, and welcome to the SOS Forums!

Martin
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Re: Holy cow! Is this real? (FarPlay.io)
ManFromGlass wrote: ↑Wed Feb 08, 2023 1:19 am Sadly this can only be a dream for me. I live in the boonies and on a good day wearing a tin foil hat and standing on one leg I can get an upload speed of 2Mbps. I don’t come close to the 8Mbps required.
Could you if you paid more? Upload speed is normally limited by the provider rather than a physical limitation of your connection.
Reliably fallible.