Apple’s new VR/AR headset looks like it has a lot of potential for musicians - both live and in the studio. Or more likely, it’s cheaper successors…
Maybe we will no longer need screens in our studios. And we can trigger instruments and sounds by looking at them. Edit automation by looking and moving our fingers. Play virtual keyboards and other instruments.
This could be a lot of fun.
I won’t post a link because Apple’s website is going to be the best place to find out more- and it’s not up there yet.
Apple Vision Pro
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Apple Vision Pro
Re: Apple Vision Pro
Re: Apple Vision Pro
Well I guess it will answer that whole question about how to get your screens in positions that don't interfere with your monitors...
I couldn't see a price on that link and I'm probably happiest like that!
I couldn't see a price on that link and I'm probably happiest like that!

- Drew Stephenson
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Ignore the post count, I still have no idea what I'm doing...
https://drewstephenson.bandcamp.com/
Re: Apple Vision Pro
Drew Stephenson wrote: ↑Mon Jun 05, 2023 10:14 pm Well I guess it will answer that whole question about how to get your screens in positions that don't interfere with your monitors...
I couldn't see a price on that link and I'm probably happiest like that!
I think it’s best to wait a few years anyway until music software fully integrates with it. And how will Windows fit into this picture? I doubt that Apple will make the integration cross-platform, but who knows?
Re: Apple Vision Pro
Look pretty cool from the front but clunky from the back so that's halfway to making them marketable. And a snip at $3499.
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- ConcertinaChap
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Interested in the impact of time travel on music technology? Come to the last SoSMeet but one.
Recording music: Mr Punch's Studio
Interested in the impact of time travel on music technology? Come to the last SoSMeet but one.
Re: Apple Vision Pro
All this virtual screen stuff can already be done. I've run Cubase on a virtual screen inside my Quest 2. It's not for me, but it can be done (though I quite enjoy sitting in a virtual cinema!).
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
An Eagle for an Emperor, A Kestrel for a Knave.
Re: Apple Vision Pro
Some years back, a Chinese coder, working with Apple, in China, claims he first suggested, and wrote the code for Siri. He claimed he was never paid for that 'invention' that Apple took the idea and claimed it as their own. He took Apple to court and lost, and lost a lot of money in the process too!
When asked why he lost he replied "Simple, I could only afford 1 lawyer, Apple had 12"
Re: Apple Vision Pro
That'll be the key. Text legibility on current-gen headsets isn't great, especially when the text is being rendered on a virtual screen that's some distance away. My Mk1 Rift is pretty crap at it; not tried a Quest 1/2 yet (I envy yours!) but even the Index isn't great for virtual screens.
If it's light and comfortable enough to be worn for long periods, and the screen quality is good enough, it could well be the 'productivity VR' headset that Meta were trying to do with the Quest Pro.
Re: Apple Vision Pro
Price is eye watering.
I wonder whether it's as clear legible as the promo vids make out.
Also how motion blurry does the legibility get when we move our head at average head moving speed.
I think I'd dig I'm as Tony Stark in augmented reality, happy to wait until 7th gen headsets at around £200 by somebody.
I wonder whether it's as clear legible as the promo vids make out.
Also how motion blurry does the legibility get when we move our head at average head moving speed.
I think I'd dig I'm as Tony Stark in augmented reality, happy to wait until 7th gen headsets at around £200 by somebody.
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- tea for two
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Re: Apple Vision Pro
The Elf wrote: ↑Mon Jun 05, 2023 10:57 pm All this virtual screen stuff can already be done. I've run Cubase on a virtual screen inside my Quest 2. It's not for me, but it can be done (though I quite enjoy sitting in a virtual cinema!).
But yet again Apple will make it seem that it's a completely new thing. They do seem quite skilled at doing that.
I don't doubt that the image quality will be a huge leap forward, though.
They do!
I'm hoping that it will be possible to integrate the Vision Pro more deeply into apps than has been possible before - it can integrate at the OS level in a way that the others, I suspect, can't do. At least on the Mac platform.
Re: Apple Vision Pro
SOS's inside man at the WWDC got to try it out and was *very* impressed.
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- Sam Inglis
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